Project Overview
The Unbreakable Rule is a top-down stealth game where the player switches between the playable characters and is forced to use each character's unique abilities to get past or kill guards, save the hostages, and escape.
My Contributions
I was one of the lead programmers for this project. I created the guard pathing and detection, I also helped with the level design. I also programmed the hostages and the conditions that allow for the player to exit the level.